Menu

    National Museum of Computing at Bletchley Park Trip

     

     

    Our Year 10 Computing students recently had the chance to step out of the classroom and into the fascinating world of computing history with a trip to the National Museum of Computing at Bletchley Park. The purpose of this trip was to learn about the journey of how modern technology came to be. From the moment we arrived, we were surrounded by stories of how computing technology was born, from massive machines used during World War II to the modern and sleek devices we can’t live without today. We even got hands-on with some retro tech and learned about the incredible people who made it all possible.

    Prisha Y and Blake S are two of the students who attended this trip – here’s what they had to say about their experience:

    "Our trip to the National Museum of Computing was truly an exciting and inspiring experience as the museum was set on the original Bletchley Park, the British Government cryptography establishment during World War II. This is mostly infamous for Alan Turing and other agents who decoded German codes which had been encrypted with the German Enigma and Tunny Cipher Machines.

    We started our day with a presentation to give us an overview of what the day would be like, and we got introduced to the very kind and welcoming staff. We then took part in a challenging quiz which taught us about many things such as floppy disks, which were used as storage devices. After, we got put into groups and went to our first station. We were also able to explore the von Neumann Architecture, which we are learning about in class. We thoroughly enjoyed learning about it, and we went on to discover more about computers through the 1950s, 60s, 70s and on. Exploring the old computer games made us wonder about the life of others before the range of technologies that we now have. Afterwards, we participated in writing BBC Basic, creating the snake game, which was fully enthralling. We enjoyed this activity so much because we got to code and play a new version of snake with a chaser and obstacles. We were all so impressed and thrilled with how it turned out that we took pictures to show our families.

    When it finished, we were picked up by a different member of staff who then took us on a tour of everything there was to see and taught us about it. This was the highlight of our day because we got to use the Dekatron/WITCH, which is the world's oldest working computer, and it owns a Guinness World Record! We will be savouring this moment for a long time. We also got to have a go on some old games consoles, which was so much fun, we only managed to try a couple as it was so much fun and lost track of time. Our third workshop revolved around Robotics and AI, where we learnt about and discussed the history of robots, with the first-ever chat robot, Eliza, dating back to the 1960s. We also talked about Alan Turing’s test and his quote, 'A computer would deserve to be called intelligent if it could deceive a human into believing that it was human.' Furthermore, we indulged in an interesting test by setting up our computers in pairs with bots and our other peers to check if it was a computer or a real human.

    Next, we had a break for lunch. I enjoyed debating with my friends about what the best part was so far. For us, it was the Dekatron/WITCH. After lunch, we took part in a scavenger hunt, where we went around every room and answered questions about each of the computers that they had. We played a game called science fact or science fiction. It was very fun but challenging. We participated in a quick digital trail around the galleries, learning more information, stealing a glance at the Bombe, learning about the Lorenz Simulator, and a lot more. We really enjoyed playing and learnt about so many different robots. We were really surprised by George the robot, made during World War II; it was really funny when they told us that we had walked past him multiple times throughout the day and did not realise. We also did another quiz, which we had a lot of fun doing.

    Overall, we had an absolutely amazing time at NMOC and will definitely recommend it to anyone who has not been there. We will be coming back. In our opinion, this was a 5/5-star experience, as we could not think of anything bad to say. We learnt a lot about Computer Science, and we felt extremely privileged to visit a place with the largest historic collection of computers."

    Categories

    Category / All Articles

    Archives

    Also Featured

    20th November

    Future Leaders Elected: Student Ambassador Sees Strong Turnout in Mock General Election

    Pupils went to the polls on Thursday 13th November to elect their new Student Ambassador representatives, completing a campaign period that featured speeches in assemblies and a system designed to replicate a real-life general election. The ballot saw the election of one representative for KS3 and one for KS4/5, providing all pupils who chose to participate with valuable experience in the democratic process, including the requirement to use identification to cast their vote.  The high engagement was noted, with a 49.4% turnout for KS3 and an impressive 59.2% for KS4/5. This electoral practice took on particular significance, given the potential for 16-year-olds (our current Year 8 and above pupils) to vote in the next General Election in 2029 if proposed legislation is passed. The candidates for the KS3 role were Inaya A, Betsy G, Oliver H, Rithvik N, Ishvaa S and Isaac W. Contesting the KS4/5 position were Jasmine C, Arjun D P, Blake S and Charlie W. We extend congratulations to all candidates who participated, with Mrs. Brown, Head of Faculty for Political & Social Sciences, highlighting that it was "tough to stand in front of your peers and present," and emphasised that the candidates were "future leaders" whose participation was essential for a "democratic vote." Following the final count, Betsy G (Year 7) was announced as the new KS3 representative, having secured 160 votes. The KS4/5 seat was won by Arjun D P (Year 11), who tallied 205 votes. Both winners now begin their terms as the voice of their peers on the Student Council.
    14th November

    Alex H. Gains Recognition for Outstanding Chess Playing

    The school community was filled with pride following the publication of a recent article by pupil Alexander H Chess.com blog. We were delighted to read Alex's insights and we are incredibly proud of his achievements so far. We will be eagerly anticipating where his promising chess journey will lead him next... Words by Alexander H My Chess and Arbiting Journey I first discovered chess when I was six years old, after my older brother introduced me to the game. To my surprise, I became completely fascinated by its depth and strategy. Every match felt like a new puzzle waiting to be solved. I soon joined Harrow Chess Club and later Hatch End Chess Club, where I began to compete regularly and make friends who shared the same excitement for the game. Chess quickly became a huge part of my life. I am now a proud member of the EPSCA England National Junior Squad, and I’ve had the privilege to go abroad for tournaments held in Switzerland and the Czech Republic, with another one coming up soon in Amsterdam. Each event has taught me something new, not only about chess but also about focus, discipline, and teamwork. It might surprise some people to hear that there is a teamwork element in chess. Even though the games themselves are individual, when you play for your club or your country, every player’s result contributes to the team score. You learn to encourage each other, analyse positions together, and share in both the wins and the losses. It’s a great feeling to be part of something bigger than yourself. My interest in becoming an arbiter began when I noticed how calm and confident arbiters were during tournaments. They never seemed flustered, even when games became tense. I was really impressed by their composure and thought that if I could learn to be like that, it might help me elevate my own game to another level. When I started studying the laws of chess, I was amazed by how many more rules there were than I had ever realised! The more I learned, the more I discovered how little I had actually known — and that only made me want to learn even more. With encouragement and guidance from some wonderful mentors, I studied hard and eventually passed the exam to become an arbiter. I’m proud to be one of the youngest arbiters in England. I was thrilled—and a little nervous—when Robin and Rock Yu from Alpha Chess gave me my very first opportunity to serve as an arbiter at one of their tournaments. I’m truly grateful to them for trusting me at such a young age. That first tournament was exciting, but it also had its challenges. During one of the rounds, a player made two illegal moves, and I had to declare the game a loss. It was a tough moment because the players were older than me, and I felt quite nervous about making that decision. But I knew it was the right call, and afterwards, I realised how important it is for arbiters to stay fair and consistent, no matter who is playing. Not long after that, I was very fortunate to receive another opportunity from Adam Raoof, who invited me to help arbitrate at his Golders Green tournament. It was an incredible experience, and I learned a great deal from observing how experienced arbiters manage busy events with confidence and calm. One of the things I love most about being an arbiter is the variety. One moment I might be helping a young junior understand an illegal move, and the next I could be ensuring fair play in a game between titled players. Each experience helps me grow—not just as an arbiter, but as a chess player too. Although I’m only twelve, I’m determined to keep improving and to contribute to the chess community in every way I can. The minimum age to apply for a national arbiter licence is sixteen, and I’m already looking forward to reaching that milestone. Until then, I’ll keep learning, practising, and doing my best to uphold the standards of fair play that make chess such a wonderful game.